#include <Backgrounds.hpp>
Inheritance diagram for BackgroundMap:


Public Member Functions | |
| BackgroundMap (TileManagerScreen screen, int tile_index, int map_index, TileManagerColors bg_colors, int bg_num=0) | |
| Simply reinvokes the base-class constructor. | |
| TileErrorCode | load (const uint16 *bg_map=0) |
| Loads the data into memory, and then updates the map to display the background. If bg_map is NULL, each tile is displayed in order. If bg_map is specified, the map (which must be 32 x 24) is used to load the tiles onto the screen. Note that backgrounds created with CreateBackground in The GIMP create a bg_map. | |
Private Types | |
| typedef TileManagerBase | inherited |
| Typedef to aid in changing class heirarchies without a lot of code change. | |
There are two types of backgrounds supported by the BackgroundMap object.
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Loads the data into memory, and then updates the map to display the background. If bg_map is NULL, each tile is displayed in order. If bg_map is specified, the map (which must be 32 x 24) is used to load the tiles onto the screen. Note that backgrounds created with CreateBackground in The GIMP create a bg_map.
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1.3.6