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main.cpp File Reference

#include "sprites.hpp"
#include "KeyPad.hpp"
#include "LetA.h"
#include <NDS/NDS.h>
#include <NDS/ARM9/BIOS.h>

Include dependency graph for arm9/main.cpp:

Include dependency graph

Classes

class  Tutorial01Sprite
 The class that holds all of the data related to the application. The main simply instances one of these classes and then executes it via the "go" method. More...


Functions

void InterruptHandler (void)
int main (int argc, char **argv)

Detailed Description

This is part of the first sprite tutorial. Information was gather from several locations to get this to work. At the minimum, the following sites were consulted to get this far:

This code has been tested in both dualis realease 2 as well as on an actual Nintendo DS via a PassMe device.

PhoenixRising


Generated on Fri Apr 22 13:53:30 2005 for Sprite01 Example Application by doxygen 1.3.6